Overwatch PTR Patch Notes – Jan 23, 2020
A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.
Damage reduced from 70 to 60
Base health increased from 200 to 250
Recovery time increased from 0.42 to 0.5 seconds
Firing Deadeye no longer locks the player’s aim
Healing amount reduced from 40% to 30% of damage dealt
Cooldown increased from 8 to 10 seconds
Snare duration reduced from 1 to 0.65 seconds
Range reduced from 22 to 20 meters
Can now be interrupted before targets begin falling
Impact slow duration reduced from 0.9 to 0.6 seconds
Explosion damage reduced from 60 to 40
Recovery time increased from 0.36 to 0.45 sec
Gr4phix on January 23rd, 2020 at 23:52 UTC »
PLEASE NOTE THAT THIS PATCH IS 1.44, THE PATCH OWL IS ON
-MS-94- on January 23rd, 2020 at 23:46 UTC »
These are the faster balance updates that Jeff was talking about then. The dev update will shed more light on it.
MrMandolino on January 23rd, 2020 at 23:40 UTC »
Yo McCree to 250 HP what
Edit: dang those are some interesting Sigma nerfs
Edit edit: dang those are some interesting everything nerfs