Flash & The Future of Interactive Content

Authored by blogs.adobe.com and submitted by Pandalism
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Adobe has long played a leadership role in advancing interactivity and creative content – from video, to games and more – on the web. Where we’ve seen a need to push content and interactivity forward, we’ve innovated to meet those needs. Where a format didn’t exist, we invented one – such as with Flash and Shockwave. And over time, as the web evolved, these new formats were adopted by the community, in some cases formed the basis for open standards, and became an essential part of the web.

But as open standards like HTML5, WebGL and WebAssembly have matured over the past several years, most now provide many of the capabilities and functionalities that plugins pioneered and have become a viable alternative for content on the web. Over time, we’ve seen helper apps evolve to become plugins, and more recently, have seen many of these plugin capabilities get incorporated into open web standards. Today, most browser vendors are integrating capabilities once provided by plugins directly into browsers and deprecating plugins.

Given this progress, and in collaboration with several of our technology partners – including Apple, Facebook, Google, Microsoft and Mozilla – Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats.

Several industries and businesses have been built around Flash technology – including gaming, education and video – and we remain committed to supporting Flash through 2020, as customers and partners put their migration plans into place. Adobe will continue to support Flash on a number of major OSs and browsers that currently support Flash content through the planned EOL. This will include issuing regular security patches, maintaining OS and browser compatibility and adding features and capabilities as needed. We remain fully committed to working with partners, including Apple, Facebook, Google, Microsoft and Mozilla to maintain the security and compatibility of Flash content. [To see each partner’s announcement on this news, click on the links inside each partner name.] In addition, we plan to move more aggressively to EOL Flash in certain geographies where unlicensed and outdated versions of Flash Player are being distributed.

Adobe will also remain at the forefront of leading the development of new web standards and actively participate in their advancement. This includes continuing to contribute to the HTML5 standard and participating in the WebAssembly Community Group. And we’ll continue to provide best in class animation and video tools such as Animate CC, the premier web animation tool for developing HTML5 content, and Premiere Pro CC.

Looking ahead, Adobe will continue to provide the best tools and services for designers and developers to create amazing content for the web.

rolandog on July 25th, 2017 at 18:05 UTC »

I wonder what will happen to all the games and animations of Newgrounds.

I really love that site, and I confess I spent a lot of my time watching the superb animations from so many amazing creators in there.

Friedpeaches on July 25th, 2017 at 16:36 UTC »

Yes! HBO's lazy ass will finally be forced to get rid of their horrible Flash web player

shadow31 on July 25th, 2017 at 16:27 UTC »

Adobe:

Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats.

Google:

Chrome will continue phasing out Flash over the next few years, first by asking for your permission to run Flash in more situations, and eventually disabling it by default. We will remove Flash completely from Chrome toward the end of 2020.

Mozilla:

Starting next month, users will choose which websites are able to run the Flash plugin. Flash will be disabled by default for most users in 2019, and only users running the Firefox Extended Support Release (ESR) will be able to continue using Flash through the final end-of-life at the end of 2020. In order to preserve user security, once Flash is no longer supported by Adobe security patches, no version of Firefox will load the plugin.

Microsoft:

In mid to late 2018, we will update Microsoft Edge to require permission for Flash to be run each session. Internet Explorer will continue to allow Flash for all sites in 2018. In mid to late 2019, we will disable Flash by default in both Microsoft Edge and Internet Explorer. Users will be able to re-enable Flash in both browsers. When re-enabled, Microsoft Edge will continue to require approval for Flash on a site-by-site basis. By the end of 2020, we will remove the ability to run Adobe Flash in Microsoft Edge and Internet Explorer across all supported versions of Microsoft Windows. Users will no longer have any ability to enable or run Flash.

Looks like Flash will be completely dead by the end of 2020.