I'm the maker of the art in the OP. Those who are wondering, I just used a capacitive stylus for rough shapes, a zoomed in copy of the guy's face in 2-colour mode which I constructed in Photoshop, and a looooooooooot of patience to recreate the face. You don't have to be pixel perfect, because the entire thing hinges on visual noise to begin with, but it's nice if the face had some semblance of coherence to it. The clothes and hair are mostly random dots, whose only purpose were to create the illusion of texture and depth.
esposimi on July 24th, 2017 at 02:17 UTC »
I saw this earlier while playing. http://imgur.com/39QlI0Q
majoroutage on July 24th, 2017 at 02:33 UTC »
ASCII art not good enough anymore?
earthpainting on July 24th, 2017 at 05:38 UTC »
I'm the maker of the art in the OP. Those who are wondering, I just used a capacitive stylus for rough shapes, a zoomed in copy of the guy's face in 2-colour mode which I constructed in Photoshop, and a looooooooooot of patience to recreate the face. You don't have to be pixel perfect, because the entire thing hinges on visual noise to begin with, but it's nice if the face had some semblance of coherence to it. The clothes and hair are mostly random dots, whose only purpose were to create the illusion of texture and depth.
Here's a non-blurry screenshot of it for those that want it. https://twitter.com/EMHBakesACake/status/889098206331625472