DLSS 5 is not making assets and instead working with premade assets to make them more photorealistic, but that fear still exists.
Oshry argues, "This is fundamentally changing the way video games look based on artificial intelligence that's been trained on Instagram models and Epstein memes.".
What Oshry is referring to here is the two RTX 5090's required to render the DLSS 5 demo that Nvidia showed off last week.
Why not just draw some shapes and colours and let AI generate what it thinks it should look like?".
"The only thing we can do besides calling them out on it and making them feel bad is voting with our wallets.
A common refutation of criticism of DLSS 5 is that it's optional, but Szymanski argues it's not actually that optional.
Szymanski tells me that DLSS, TAA, and ray tracing are paying off, but at the cost of clarity, accessibility, and playability. »