Since the studio’s foundation in 2003, Obsidian Entertainment has been renowned for its fantastic writing and strong art direction, two things that have definitely returned for The Outer Worlds 2.
While there may be a push for AI to replace artists and writers in some companies, Obsidian is not going to use the technology for its games.
Adler explained that Obsidian “definitely do not use it [AI] for content creation”, explaining that replacing human-made content with generative tools is “just not really even on the table for the team”.
The Outer Worlds 2 director explains that the tool has been used to summarise meeting notes.
“As of right now, we pride ourselves at Obsidian on our storytelling,” the game director said.
For now at least, and hopefully for the foreseeable future, The Outer Worlds 2 developers won’t be pushed to use generative AI to quickly rush out content.
After all, Obsidian has already proven it can rapidly release RPGs despite its small size so if any team didn’t need to use AI, it’s this one. »