If there ever is to be another Killzone title out of Sony in the future, you probably should not expect it to come out of the series' original developer Guerrilla Games. Having shifted focus to its more vibrant Horizon series following PS4 launch game Killzone: Shadow Fall, the studio's art director Roy Postma has commented that the studio was "done with it as a team". It wanted to create the opposite of Killzone's colour palette when crafting Aloy's first instalment, Postma told The Washington Post.
The comments come from an interview about LEGO Horizon Adventures, where it's revealed LEGO approached Sony about the idea of a LEGO game following the release of its Tallneck LEGO set. Talking about switching from the dark and gritty world of Killzone to the colourful post-apocalyptic setting of Horizon, Postma said: "We were done with it [Killzone] as a team. As a studio, we needed to refresh the palette. It was, by choice, the opposite of Killzone. I think the themes that this story and the characters represent are relatable for all ages and people, like having a found family of friends and finding your place in the world."
Guerrilla Games created Killzone titles from 2004 until 2013, spanning five entries across four consoles. With Sony making a push into the live-service market, the Killzone franchise is one that fans have pegged for a comeback, along with the likes of SOCOM and Twisted Metal. This hasn't materialised, however, as Sony released — and quickly pulled — Concord, while finding major success in Helldivers 2 earlier this year. Fairgame$ from Haven Studio and Bungie's own Marathon are also on the way.
If there ever is to be another Killzone game, it sounds like Guerilla Games has little enthusiasm to make it. How do you feel about that? Share your thoughts in the comments below.
SerenadeOfWater on October 22nd, 2024 at 14:08 UTC »
There’s a bigger trend at play. Over the top action shooters haven’t done well across the industry, hell even Doom Eternal underperformed.
Horizon was a perfectly timed pivot for the studio, similar to the changes made to God of War at Santa Monica.
There’s nothing wrong with the old Killzone and God of War games, but consumer interest has pivoted in a new direction and these studios did an amazing job of landing that pivot.
If you want to see a studio who cannot pivot, might I recommend Bethesda 😔
MaggleMyers on October 22nd, 2024 at 09:43 UTC »
Wish some other studio would do something with it. Sony is trying to get something going in de FPS market with new IPs yet they have Killzone on the shelve for years.
CokeZeroFanClub on October 22nd, 2024 at 09:40 UTC »
Can't really blame em. Sad news all the same though, really loved Killzone 3 multiplayer