Legacy of Kain: Crystal Dynamics says it ‘hears fans loud and clear’ after ‘100k+’ survey responses

Authored by videogameschronicle.com and submitted by Lazy-Enthusiast16

Crystal Dynamics has said it received an overwhelming response to a recent survey designed to gauge interest in a potential Legacy of Kain revival.

In October, the company launched a questionnaire asking players what they’d like to see should the classic gothic vampire series make a comeback.

On Thursday, the developer claimed such surveys usually receive a few thousand responses, but that the Legacy of Kain one received more than 100,000.

“We wanted to gain a community perspective on what players are looking for should we revisit the land of Nosgoth and our iconic IP, Legacy of Kain,” Crystal Dynamics and Eidos CEO Phil Rogers said during parent company Embracer Group’s earnings call (transcribed by VGC).

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“In the past, we’ve found that surveys typically get between 1,000 and 3,000 responses, but when we asked folk about Legacy of Kain, we received over 100,000 responses. 73,000 gamers completed it entirely, and if you are one of them, we thank you very much, and we appreciate it was quite an effort given the survey was pretty extensive.

“We saw the news of our survey shared across social and press platforms and we really felt this was a great way to reignite this passionate fan community with this legendary PC and console game series. Rest assured, we hear you loudly and clearly, and we will continue to update you on the what if possibilities ahead for Legacy of Kain in the future.”

The cult fandom around Legacy of Kain exists despite the series having been dormant for nearly two decades. The original entry, Blood Omen: Legacy of Kain, was developed by Silicon Knights under the direction of Denis Dyack and published by Crystal Dynamics in 1996.

Follow-up Legacy of Kain: Soul Reaver arrived in 1999, developed by Crystal Dynamics and directed by Amy Hennig, the former writer and director of Naughty Dog’s Uncharted series.

The 3D action-adventure game, in which players assume the role of vampire Raziel on a revenge mission to destroy his creator Kain, was critically acclaimed and received a number of sequels, with 2003’s Legacy of Kain: Defiance the most recent entry in the series.

In the past decade, multiple unsuccessful attempts have been made to revive the Legacy of Kain series.

Further reading 4 Crystal Dynamics and Eidos Montreal officially take control of Tomb Raider and Deus Ex The studios are now responsible for the gameplay and personal data related to various titles

UK-based Climax Studios (Silent Hill: Origins, Silent Hill: Shattered Memories) spent three years working on Legacy of Kain: Dead Sun, a reboot of sorts set hundreds of years after Soul Reaver, before Square Enix cancelled the unannounced project in 2012, according to Eurogamer.

Rocket League maker Psyonix also worked on Nosgoth, a competitive multiplayer game based on the Legacy of Kain IP and once reportedly intended to launch alongside Climax’s title, before it too was cancelled in April 2016.

Monkfich on November 17th, 2022 at 17:56 UTC »

Even a pure remake would be fine, wrapped in modern graphics. Probably safest to go with the remake route before doing something risky.

dickfarmglass on November 17th, 2022 at 17:47 UTC »

I’ve been waiting 20 years for a new soul reaver. You son of a bitch, I’m in

daffquick1990 on November 17th, 2022 at 17:27 UTC »

Could be good news, but even if a new game is made, it'll be a minimum of 4 years before we get to play it