I mean, Chris Kaleiki flat out said that team leads don’t care unless there’s a community uproar. Devs might care, but they’re not the ones making the calls.
Game devs are bottom dollar frontline employees. As a frontline employee it doesn’t matter how much you care, you’ll always be overridden and downtrodden on by those above.
You could have the best ideas in the world, but if they don’t hold revenue value, someone above you will twist your idea in to a nightmarish amalgamation that does hold revenue value even if it means turning the best idea in to the worst implementation.
SunnyinPittsburgh on June 25th, 2021 at 13:04 UTC »
It is Product Managers making piss poor game decisions.
gnarlyavelli on June 25th, 2021 at 15:45 UTC »
I mean, Chris Kaleiki flat out said that team leads don’t care unless there’s a community uproar. Devs might care, but they’re not the ones making the calls.
Celliera on June 25th, 2021 at 19:48 UTC »
Game devs are bottom dollar frontline employees. As a frontline employee it doesn’t matter how much you care, you’ll always be overridden and downtrodden on by those above.
You could have the best ideas in the world, but if they don’t hold revenue value, someone above you will twist your idea in to a nightmarish amalgamation that does hold revenue value even if it means turning the best idea in to the worst implementation.