Epic Games has spent at least $1 billion on exclusives

Authored by pcgamer.com and submitted by kraken43
image for Epic Games has spent at least $1 billion on exclusives

As of September 2019, Epic Games had signed up 105 exclusives for the Epic Games Store, amounting to a total of just over $1 billion spent securing them. That’s according to documents released as part of the ongoing Epic vs. Apple trial, which is unearthing some very interesting business dealings indeed.

In its October 2019 ‘Review of Performance and Strategy’ document (hosted here as a .pdf), it’s reiterated that Epic spent $444 million on its 2019 exclusive launches: we already knew that . But it also confirms that $542 million was spent on 2019 launch exclusives, while—as of September 2019—it had already spent $52 million securing four exclusives for 2021. Naturally, that number will have increased since.

It’s hardly breaking news that Epic Games is throwing a heck of a lot of money at its PC storefront, but $1 billion on exclusive launches—most of them timed, as they usually come to Steam after 12 months—is a startling number. Far more startling than the $11 million it spent between December 2018 and September 2019 on its free games offerings , which seems fairly miniscule given how many new account sign-ups it cultivated.

agentfaux on May 6th, 2021 at 15:42 UTC »

Epic is simultaneously an important part of the gaming industry (Uneal Engine) and one of the dumbest companies on the planet (Epic Store, Tim Sweeney).

cob59 on May 6th, 2021 at 14:29 UTC »

A whole industry fueled by Fortnite skins.

grady_vuckovic on May 6th, 2021 at 12:38 UTC »

I wonder how much it costs to make a shopping cart.