Days Gone Director on Skipped Sequel: 'If You Love a Game, Buy It at F***ing Full Price'

Authored by pushsquare.com and submitted by MitchyPower

@thefourfoldroot since you are usually quite sensible, I do need to point out to you that if developers took many risks to make different games, people will claim the same thing that they are saying in these posts above.

"we have no idea about the game! How do we know if we are going to love your game?"

There are times when developers simply do not want to take the risk because of thst very reason.

Why change the recipe if the final product keeps selling?

Tricky but both sides are quite valid and it is tough to find a common ground between the 2.

Not many developers can pull it off and then there is a factor of people's bias in favour or against a developer.

Last but not least, people keep crying over how "...rather buy games, and not rent from game pass" but doesn't it solve that very issue every one keeps moaning over?

You play the game. You like it? Buy it. Don't like it? Well continue trying another game.

But when it comes to game pass, narrative changes rather quickly around here. Every one is suddenly willing to pay 70 bucks for every game and no one is looking for any discounts.

I am literally just looking at people in here who are talking about their wallets and their choice on how they want to spend their money... While not wanting to support a developer unless game is half priced.

As far as bugs go, I am unsure how old people are in here but I can't remember name of games very well that released without bugs and glitches back in 1980s and 1990s.

I mean as a joke, we used to call em features. Because they extended the play time of a game by a significant margin. A glitch happens, and people lost progress, we used to start over. But now every one wants these perfect crafted games! Demanding every developer to spend ***** tonne of money on QA, WHILE not wanting to buy games at full price.

At the end of the day, yes half priced games are supporting developers, but you are cutting the budget for things like sequels and their potential QA costs when you decide to buy things for half price.

It doesn't justify cyberpunk like situations where developers had absolutely messed up on QA. But games like days gone shouldn't have been treated like 3rd rate commodity.

At the very least, game should have been priced around 50$ to begin one to attract sales.

At the end of the day, game pass makes sense to me for this very reason. I can try games without worrying about spending money up front. If I like it, I buy it full priced.

Regardless of harsh words used by developer in his interview, he has a legit point.

People just get too caught up with "I do things my own way" crap when his point is still valid, regardless of its bitter surface.

People need to grow the ***** up and stop behaving like its end of world when someone speaks out of frustration.

Understand the underlying problem, discuss it, and move on. No one is asking you to lick their boots.

Comments I have read here just boggled my mind.

Itz_Jolly on April 18th, 2021 at 15:48 UTC »

Like everyone else has said, people aren’t gonna buy it right after it releases if it’s reception is that it is full of performance issues. And I’m sure as hell not gonna roll the dice by pre ordering.

I’ll happily pay full price for a new release if it deserves it. I just bought It Takes Two for 40 bucks. It’s from the people who made A Way Out. Amazing coop game and I want to see more from the developer, so I’ll happily vote with my wallet there. And guess what? It’s a fully polished, finished game.

RockHandsomest on April 18th, 2021 at 15:45 UTC »

There's very few franchises I'll buy day one and that list shrinks pretty quickly.

p-_ber on April 18th, 2021 at 14:32 UTC »

Didn't the game score low partially due to how buggy it was at launch?

Certainly stopped me from buying it at full price.