This is a long post, but I am hoping you will read it to the end because it contains a lot of context. There are a lot of nuances to operating an esports team and I truly want to start thoughtful and meaningful conversations around the LCS.
As a former player and a current owner in the LCS, I desperately want to be competitive internationally. My dream is for a team from LCS to win worlds, and I run TSM with that goal every year. I am frustrated to see our organizations, players, and fans putting in so much energy and passion every year and we keep coming up short. If you take a look at the past 5 years, LCS has not been competitive on the world stage despite the fact that LCS invests as much, if not more, in terms of player salaries and infrastructure compared to most other regions.
Right now, it is important to acknowledge that LCS as a region has issues. We are not competitive with other major regions. This is not a problem that we can solve alone and we will need Riot, the teams, and the community to understand the core problems and work together.
The most important problem we see is the player base size and talent we can draw from:
Playerbases (ranked accounts bronze and above) from op.gg:
LPL: 70,000,000 Active players (20+ servers, not from op.gg)
This data means that other regions have significantly more players with the potential and aspirations to go pro. In other words, a larger player base results in a greater number of potential professional level talent from an absolute perspective. This effect is further compounded by the fact that a larger player base requires a talented player to be better than so many more players to reach the rank of Challenger. As a result, other regions have a more rigorous training environment and a higher level of competition which translates to more highly skilled top players on average. If you look at the top 100–200 players in each region, the average level of top players in North America is lower.
With regards to the point that NA hasn’t invested in talent — that notion is false. LCS teams invest just as much in talent development as the teams from other major regions. After an embarrassing performance at Worlds last year, TSM decided to double our investment for 2021. Other teams in the LCS have similarly increased their level of investment — we are not giving up hope. This year alone, TSM will be investing $8 million USD ($1 million of which is solely dedicated to academy, amateur, and other developmental efforts) on not only player salaries, coaches, facilities, etc — and that puts us in the top 10% of spend for all regions.
Other regions have an ocean of talent and natural local interest where businesses beneath pro teams are built as training grounds to develop players with solid viewership and following to support such an ecosystem. For example, even just the LFL (French regional league) recently hit peak viewership of 190,000 viewers for their matches and eclipses viewership numbers for NA Academy (63,000 peak viewers) — and that’s only one regional league among many in Europe. Whereas in NA, you have the same players qualify for scouting grounds multiple years in a row, and the academy and amateur infrastructure does not have the same level of grassroots support.
There has been some NA talent over the last few years to rise to the top, but exceptional talent that can compete at an international level is few and far between. There also isn’t the same passion about going pro in League in NA as there is in other regions. In North America, more players opt into higher education, collegiate programs or streaming as alternative career paths. Alternatively, League of Legends is a dominant force in Korea, China and Europe. Meanwhile, NA players index higher towards console games and FPS games. Looking more specifically at the solo queue, you also notice that NA has another major disadvantage. Player’s in NA train on a daily basis with higher ping:
When strong players from other regions come to NA, they have to train in a higher ping environment and have longer queue times. The ping worsens practice quality as it is actually different from the ping that pros play and compete in during matches. As a former player, I know this is a large disadvantage as it creates different muscle memory that does not translate as well to real matches on LAN. Overall, this means that players have a worse quality of practice against lower quality opponents and are able to practice less frequently.
These are some of the difficult challenges that LCS faces and I believe that changing the import rule as it currently stands would be one of many solutions that can be implemented to help make the LCS more competitive. I do recognize that even if the import rules were changed, LCS would still be at a disadvantage. These problems are not easy to solve and are not as simple as opening a East/West server. There are simply not enough players, which means queue times would become even longer if this approach was taken. Not all regions are created equal, and if the expectation is for the LCS to compete against the other major regions, the LCS needs to find a way to even the playing field.
Teams are currently investing at a major loss because we believe in Riot and we want to make our mark on the global stage and prove that the LCS is still a premier league for our fans. When the LCS was at its greatest, CLG vs TSM used to peak at 600k concurrents. Where is it now? If the LCS teams can’t perform internationally, I believe that fans will lose interest over time. Teams will give up on Worlds aspirations and focus on regional competition leading to drastically lower salaries across the board. This off-season alone you can see that there are only 4–5 orgs that are investing heavily into creating competitive rosters. The other half have already scaled back their investments or have already begun to make this transition towards LCS minimum salaries ($75k) since there isn’t a reasonable way for them to build world caliber rosters under the current set of restrictions.
In addition, there has been some concern that with any change to the rule, there will be less representation of NA talent in the LCS and it will have an adverse effect on viewership. I don’t believe this to be the case. First, elite local talent such as Spica, Tactical, Blaber, and Vulcan and new up and coming talent will still find their way onto teams as long as their skill is comparable to their global counterparts. Second, our fans have been incredibly accepting of players such as Bjergsen, Santorin, Jensen, Impact, CoreJJ, Perkz, Svenskeren, Lustboy etc. These players have not only elevated the level of the region, but provide compelling narratives that make it easy for fans to cheer for them. The goal shouldn’t be to allow LCS teams to pick up the full world championship roster and field them in the LCS, there should be restrictions on this. However, all teams should be given access to the entire worldwide playerbase so that all teams have an even playing field to develop talent from. We believe that increasing global competitive strength is more important than indexing solely on local representation for the growth and longevity of the LCS.
So far, this issue has been discussed without nuance in the public. I believe that the import rule discussion has been overblown and the teams, including myself, have communicated poorly. There are solutions and approaches that we can work together to take to resolve these issues. I do think there is a middle ground where we can loosen up the number of players that can be imported to the amount of time that it takes for them to become residents. Over the last few years, TSM has invested in talent development through our academy and amateur programs, of which,a lot are now playing in the LCS and LEC. We have tried to enhance every other aspect of performance within our control by providing a world-class facility, running scouting combines, bootcamps in Korea, investing in coaching staff for our LCS and academy programs, and more.
Even when implementing best practices from other regions and investing into talent development, the current problems that LCS teams face with our player base and ping issues are too much to be viable internationally. It is now a pivotal moment to discuss changing the import rules and also looking for other solutions to even the playing field or see ourselves relegated to the status of a wildcard region. For those who are in favor of maintaining the current rules or even changing them, I’m open to thoughts on how to tackle these problems in order to create a more competitive league in the global ecosystem.
LystXLVI on February 27th, 2021 at 11:13 UTC »
My thoughts on the LEC: Imports should no longer be allowed. The LEC is close to winning worlds, but is held back by the LCS leeching our talent and reducing the competitiveness of our region, just because they don't have enough talent themselves. In order for the LEC to make the next step, we should disallow importing in and from any region and bring back all EU talent to the LEC.
No this is not a serious suggestion, I just want to show that this change is probably more fair from a global perspective than Reginald's suggestion and at the same time it is out of question. I don't see why NA should be entitled to be among the top leagues in the world. If you'd remove all the imports they'd only barely be better than any wildcard region.
Worth_The_Squeeze on February 27th, 2021 at 05:23 UTC »
The argument that a region should receive preferential treatment, because it isn't as strong as the competition would be laughed at in every other sport, as it goes against the spirit of competition. It's the reality of so many sports, when you have some regions that are more dedicated to specific sports than other regions. Reginald talks about the US leaning more heavily towards FPS games, so should we start making regulations that screw over NA e-sports in CoD and Fortnite, so that NA doesn't do as well anymore? Of course not.
It is true that the other regions have advantages in terms of playerbase, which is Reginald's main argument, but the reality is that China has the playerbase of LEC or Korea many times over, yet no one is making any claims that we should create regulations that screw over China to "even the playing field".
Reginald's post also makes it seem like importing isn't really possible in the current LCS climate, which one can clearly see isn't the case, when one looks at the current LCS rosters. The active rosters in the LCS in 2021 consist of around 50% imported players (25/50), so there is clearly plenty of opportunity to import in the current system.
This leads into the last point, but also the most important one for EU fans and Korean Fans, which is that lifting/further loosening the import rule will significantly hurt the competitiveness of the LEC and Korea. The majority of imports in the LCS comes from the LEC, and if the import rule is removed/loosened further, then the LCS will drain even more talents from the LEC, which will have a devastating effect on the LEC. The reality is that the NA LCS has a significant wealth advantage over the LEC, which means that all of the importing will be a one-way street and all of the NA team owners know this. That's why removing/loosening the import rule isn't "evening the playing field", but creating a lopsided playing field that benefits the LCS at the detriment of the LEC.
Reginald talks about global competitiveness, but the other region that would benefit from removing/loosening the import rules is China, which is already the strongest region. They have both the wealth and the playerbase on their side, which means that it will probably be close to impossible for a weakened LEC and Korea to remain competitive with China. Global LoL competition would be very boring, if we all knew that China would simply win it all. How would that be an improvement over the current system, where competition between Europe, China and Korea is closer than ever before in LoL history? The winners of the last 3 international tournaments have been evenly split between the LEC, LPL and LCK. Why should we risk ruining this to provide NA with preferential treatment, because the NA team owners have backed themselves into a corner overspending on the LCS?
That0neRedditor on February 27th, 2021 at 05:02 UTC »
This appears to be the main point of his post and probably the perspective of the owners as well. They should just be up front and just say it. The team owners no longer care if its "NA" LCS, that is crystal clear and everyone should recognize this. If you're 100% against this, then no matter what, neither side will see eye to eye.
If this is the case, and the import rule is to be removed, then there is no point in having regional owners anymore either. LCS Franchising should just be redone, all the teams removed and reimbursed, and the franchising redone, except with applicants to be allowed from ANYWHERE. Allow EU, KR, CH to compete and purchase a spot instead of just NA orgs. After all, if anyone can play here, then anyone can be an owner too. Let NA compete with Chinese money then too.
His point about ping is factually true, everyone felt a difference when the servers moved. All the teams have already setup multimillion dollar facilities here, let's be real, LCS is stuck in LA. Only possible solution is to have a high ELO super server. Obviously it will suck for East Coast players especially, but that's the tradeoff you will have to improve the environment for pro play. There will obviously be no solution that will fix this just due to geography.