Worldwide digital games market — SuperData, a Nielsen Company

Authored by superdataresearch.com and submitted by Turbostrider27

Gamers continued to play and spend on mobile titles even as they stayed home. Mobile games revenue was up 15% year-over-year and reached $5.7B during March. Earnings for a number of major mobile titles also grew during the month. For example, Pokémon GO revenue rose to $111M in March (up 18% month-over-month) after publisher Niantic made tweaks to the game to make it easier to play without physically moving.

Animal Crossing: New Horizons sold more digital units in a single month (5.0M) than any console game in history. The Nintendo-published title broke the console record for monthly digital game sales previously held by Call of Duty: Black Ops IIII. Animal Crossing: New Horizons also roughly matched the first-month digital sales of Super Smash Bros. Ultimate and Pokémon Sword and Shield put together. The game’s combination of social features and a relaxing setting likely appealed to individuals stuck at home. Closures of brick and mortar stores also meant that a higher share of consumers purchased the game digitally compared to past Switch titles.

The addition of Warzone to Call of Duty: Modern Warfare resulted in monthly active user numbers for the title jumping 159% month-over-month to reach an all-time high of 62.7M. While most modes in Modern Warfare require an upfront purchase of the game, Warzone, a battle royale mode in the style of games like Fortnite and Apex Legends, is free-to-play.

Doom Eternal from id Software sold 3.0M digital units in March, more than three times what Doom sold (957K) during its launch in May 2016. The latest entry in the seminal franchise benefited from strong reviews and the positive reception of its predecessor. However, as a primarily single-player game, Doom Eternal will likely have a shorter revenue tail than other multiplayer shooters that monetize through the regular sale of in-game content.

Half-Life: Alyx performed modestly by the standards of AAA games but was a blockbuster by the standards of virtual reality (VR) exclusive titles. A total of 860K gamers played the PC VR title in March. The game had a limited addressable audience, as there was an install base of fewer than 4M PC-compatible VR headsets at the end of 2019. Direct purchases of Half-Life: Alyx generated $40.7M in revenue, and hundreds of thousands of free copies of the game were also bundled with devices like the Valve Index headset to boost interest in VR.

Meester_Tweester on April 22nd, 2020 at 21:55 UTC »

Animal Crossing: New Horizons also roughly matched the first-month digital sales of Super Smash Bros. Ultimate and Pokémon Sword and Shield put together.

wew

InBetweenSeen on April 22nd, 2020 at 19:20 UTC »

Now I understand why the AC sub is full of people who are better at the game than me

Apeflight on April 22nd, 2020 at 18:51 UTC »

Obviously the circumstances of the launch has a lot to do with it. Animal Crossing, in a way, will be remembered similar to the Pokemon Go summer when that launched. It's basicly defined the quarantine period for a lot of people.