PSA to anyone buying MK11: the harder towers are literally impossible without rare or better gear and single use consumables, earning these are incredibly grindy and the whole system is designed to ge

Authored by reddit.com and submitted by AmenTensen

I see a lot of threads saying that earning currency is "grindy", but I think this is a huge understatement. Just consider these points:

Completing the entire story will barely give you enough currency to clear one room in krypt. From this, I got 1 brutality, some common skins and few consumables. You can't so much as clear a single hard tower with all the stuff I got.

Clearing some of the latter towers without at least rare gear and a large number of single use consumables is near impossible. These towers are not just a pure test of fighting skills, they also feature: unblockable blood missiles which drain you life and gives it to the enemy, acid rain, enemy getting armour on low health and some absolutely ridiculous damage modifiers.

TurtleBork on April 23rd, 2019 at 18:22 UTC »

Mario Kart 11 sounds hard

bonesnaps on April 23rd, 2019 at 18:20 UTC »

There's gear? Consumables? In Mortal Kombat?

Was this shit in MK10? I own MK9 and it's fantastic, but I only dabbled in MK10 at a friends house for a little bit.

mishugashu on April 23rd, 2019 at 18:05 UTC »

Sorry, F2P elements in a $60 game? Hard pass. Hard hard pass. If you want to go the F2P route, you gotta go fully F2P. If I'm paying $60 up front, I want the whole fucking game. No microtransactions. DLC with additional content is okay (assuming the value is right), but buying consumables on a $60 game? What the fuck are they thinking.