Kratos Gets it

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Lachdonin on April 22nd, 2018 at 14:59 UTC »

The difference is, some people hire actual writers.

Iokuas on April 22nd, 2018 at 15:13 UTC »

EA says a lot of things that ultimately get proven wrong. Every time a particular type of game becomes successful they start turning every game they make into that type of game. Halo and CoD are huge successes? "Fans are no longer interested in single player games, they want every game to be a multiplayer game.", single player games continue to sell well.

"Fans are no longer interested in solo campaigns, they want every game to be a co-op game.", they put out a lot of co-op games and none of them sell well because most of them are for series that no one wanted to be multiplayer. (Fucking Dead Space 3)

"Fans want open, expansive worlds to explore, they want every game to be open world.", so they turn every game into an open world game and sales begin to dwindle, possibly killing the Mass Effect series.

"It's impossible to make money on traditional $60 games anymore, we need microtransactions to survive.", they stick microtransactions in everything and attempt to make every game a pay to win experience. They're caught admitting to investors that they don't need the microtransactions to make money, they just make it far easier to make far more money by allowing them to release games designed to discourage unlocking things the traditional way and encourage unlocking them via cash. Even the revamped Battlefront 2 is so grindy that it tries to force players to buy microtransactions even though all the heroes are unlocked by default.

"Fans don't want the $60 game anymore, they want games as a service." Fuck you, no we don't. We don't want every game to be like Destiny and you're probably going to kill BioWare if Anthem doesn't sell 10,000,000 copies and a fuck ton of microtransactions.

EA is just a fountain of molten bullshit run by avarice and arrogance.

cristi1990an on April 22nd, 2018 at 16:19 UTC »

Why would the boy bring him his axe? Like... Magic axe... Remember?